When The Tale of Zelda: Golden Princess launched cross-platform for the Wii and also GameCube in 2006, it satisfied the dreams of lots of fans who desired an elder Zelda game. Ocarina of Time, and Majora'’ s Mask especially, had actually been relatively dark in motif as well as art style, while Wind Waker was originally tainted for its cartoonish graphics as well as lively colors. Golden Princess verified to be a huge success, offering many more duplicates than Wind Waker, and also relatively verified that a realistic and severe design was the future of Zelda.
Golden Princess was in fact so successful that a lot of the programmers quickly began servicing a straight sequel to the Legend of Zelda game, planned to be a side tale comparable to how Majora'’ s Mask connects to Ocarina of Time. Nevertheless, the project was sidelined so a play examination could be established wherefore would eventually end up being Link'’ s Weapon Training. Shigeru Miyamoto intended to make a Zelda video game that might use the Wii Zapper, a peripheral designed to house the Wii Remote and also Nunchuck for playing shooters.read about it the legend of zelda twilight princess rom from Our Articles He guaranteed the Twilight Princess dev team that if the prototype video game flopped in a focus group test, Nintendo would certainly change gears to the follow up that had actually currently started being created. The Crossbow Training was a substantial success in play tests though, as well as Miyamoto'’ s vision came true, with a Golden Princess sequel never ever seeing the light of day.
The info originates from a video by DidYouKnowGaming on YouTube about various Zelda video games that never finished advancement. A sequel for Weapon Training was additionally pitched, intending to introduce affordable multiplayer and also possibly an initial person viewpoint, but was denied by Nintendo. Other sequels, such as a follow-up to Wind Waker on the Video Game Young Boy Advance and a 3rd Four Swords game on the DS, never ever took off either.
The Hyrule of Golden Princess is big and also sprawling. It'’ s not quite as openly substantial as the Great Sea in Wind Waker, however the setting absolutely can have presented new region for a Golden Princess follow up. After all, an entire various other land comparable to Majora'’ s Cover up ‘ s Termina could have been created if needed. Golden Princess includes some of Zelda'’ s finest dungeons, and also presents innovative items extremely late in the video game, where their usage is restricted. A sequel could have enabled some of the late video game ideas to be a lot more fleshed out or utilized in new methods.
This is especially real for the Dual Clawshot, which was provided to the player in the game'’ s last dungeon before Hyrule Castle and also was so enjoyable that it must have been provided the chance to be used in even more circumstances. Fans needed to wait five years to obtain their hands on the product once again when the Dual Clawshot came back in Skyward Sword. It'’ s unfavorable that the Golden Princess sequel never pertained to fulfillment, considering the compelling narrative options dealing with Midna as well as the Twilight World, and also it'’ s much more discouraging to listen to that it never ever happened since it was usurped by a shooter spin-off.